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Play Acting: The Role of the Player-Storyteller in Game Narratives


Tuesday, 7th February 2006
University of Tampere, lecture hall 1096, PinniB
Video venue: University of Art and Design Helsinki, Media Centre Lume, Sampo Auditorium

Tracy Fullerton, Visiting Assistant Professor, Interactive Media Division, USC School of Cinema-Television

Download video (wmv)

This lecture explores the relationship between storytelling, acting and improvisation together with the role of players, player leaders and the creation of social narratives and dramatic play experiences in game systems. The talk will draw inspiration from a wide range of narrative-creation mechanisms for games, including surrealist games, machinima, training simulations, role-playing games, acting, improvisation and theater games, and suggests an underlying relationship between the creation of deeper, richer game narratives and the development of aesthetically empowered player "actors" and player leaders within the system. Emphasis will be on techniques for foregrounding player leadership in the creation of in-game narration, and support for emergent storytelling in social game systems.