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The Coming Paradigm Shift in the Games Community


Tuesday, 3rd October 2006
18:00-
University of Art and Design Helsinki, Media Centre Lume, Sampo Auditorium
Video venue: University of Tampere, lecture hall 1096, PinniB

Chris Crawford, Game designer and researcher

Video stream (rm)

Communities do not always change their beliefs in steady increments; sometimes the fundamental paradigms to which the community adheres are insufficient to address new information and must be swept away in a paradigm shift. This process is now well-understood and can be explained as a sequence of steps that members of the games community can easily recognize. The end result of this paradigm shift will be a change from "games about things" to "entertainment software about people".